POV-Ray : Newsgroups : povray.binaries.images : Aeolipile Server Time
4 Dec 2024 07:50:38 EST (-0500)
  Aeolipile (Message 1 to 10 of 10)  
From: Jim Holsenback
Subject: Aeolipile
Date: 19 Dec 2005 05:41:37
Message: <43a68e61@news.povray.org>
Better known as Hero Turbine ....

This is one of  216 images that'll I'm using to make a QTVR object


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From: Paolo Gibellini
Subject: Re: Aeolipile
Date: 19 Dec 2005 06:02:49
Message: <43a69359$1@news.povray.org>
> Better known as Hero Turbine ....
>
> This is one of  216 images that'll I'm using to make a QTVR object

Good ancient Greek technology!

ellenistica", until January 09) with some of this tools.
;-)
Paolo


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From: Burki
Subject: Re: Aeolipile
Date: 20 Dec 2005 13:15:00
Message: <web.43a84a194c6a712dd61e8c370@news.povray.org>
"Paolo Gibellini" <p.g### [at] teinoscom> wrote:
> Good ancient Greek technology!

With its three legs it can also be Martian.
I like the metal texture really!

Bu.


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From: Jim Holsenback
Subject: Re: Aeolipile
Date: 20 Dec 2005 18:27:31
Message: <43a89363@news.povray.org>
"Burki" <nomail@nomail> wrote in message 
news:web.43a84a194c6a712dd61e8c370@news.povray.org...
> I like the metal texture really!
>
> Bu.

thanks ... took a bit of tweeking to get the effect I wanted (slightly 
tarnished brass).

texture {
     gradient x+y
     scale 1.6
     turbulence 1
       texture_map {
         [0.0 T_Brass_1A normal {spotted 0.25 scale 0.04}]
         [0.5 T_Brass_2C normal {gradient x+y 0.5 scale 1.6 turbulence 
0.01}]
         [1.0 T_Brass_1A normal {spotted 0.25 scale 0.04}]
         }
     }


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From: St 
Subject: Re: Aeolipile
Date: 21 Dec 2005 18:02:29
Message: <43a9df05@news.povray.org>
"Jim Holsenback" <jho### [at] hotmailcom> wrote in message 
news:43a89363@news.povray.org...
>
> "Burki" <nomail@nomail> wrote in message 
> news:web.43a84a194c6a712dd61e8c370@news.povray.org...
>> I like the metal texture really!
>>
>> Bu.
>
> thanks ... took a bit of tweeking to get the effect I wanted (slightly 
> tarnished brass).
>
> texture {
>     gradient x+y
>     scale 1.6
>     turbulence 1
>       texture_map {
>         [0.0 T_Brass_1A normal {spotted 0.25 scale 0.04}]
>         [0.5 T_Brass_2C normal {gradient x+y 0.5 scale 1.6 turbulence 
> 0.01}]
>         [1.0 T_Brass_1A normal {spotted 0.25 scale 0.04}]
>         }
>     }

  Jeez, I haven't even done the 'spotted' or 'gradient' thing yet, but yes, 
I'll have a go now.

   Thanks for the inspiration.

     Nice image Jim.

    ~Steve~


>
>


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From: tom
Subject: Re: Aeolipile
Date: 21 Dec 2005 23:45:00
Message: <web.43aa2e944c6a712d29b8a2480@news.povray.org>
"Jim Holsenback" <jho### [at] hotmailcom> wrote:
> Better known as Hero Turbine ....
>
> This is one of  216 images that'll I'm using to make a QTVR object

Am I the only one who doesn't know what it is?


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From: Bob Hughes
Subject: Re: Aeolipile
Date: 22 Dec 2005 04:57:56
Message: <43aa78a4@news.povray.org>
"tom" <tmi### [at] uarkedu> wrote in message 
news:web.43aa2e944c6a712d29b8a2480@news.povray.org...
> "Jim Holsenback" <jho### [at] hotmailcom> wrote:
>> Better known as Hero Turbine ....
>
> Am I the only one who doesn't know what it is?

LOL! Well, I sorta knew of this mainly by illustrations from a few hundred 
years ago showing it. Idea is for steam to be produced from a fire 
underneath and make the upper part spin. Until now, after checking for info 
about it, I didn't realize it was basically reinvented from such an earlier 
time as 270 B.C. by someone in Egypt. Not sure why Paolo said "ancient Greek 
technology", although it has apparently been duplicated since that time.

As to the good rendering shown here, I didn't expect to see the wheel on the 
side because I only knew of the device as being just a scientific curiosity 
when it was created. That's how it usually gets described, that it wasn't of 
actual mechanical usefulness when it was first made and then the much more 
recent industrial age put steam to good use.

Hopefully a helpful suggestion: the brass texture might need an environment 
surrounding the model to prevent the typical suspended in space appearance.

Bob


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From: Jim Holsenback
Subject: Re: Aeolipile
Date: 22 Dec 2005 16:29:44
Message: <43ab1ac8@news.povray.org>
"Bob Hughes" <omniverse@charter%net> wrote in message 
news:43aa78a4@news.povray.org...
> As to the good rendering shown here, I didn't expect to see the wheel on 
> the side because I only knew of the device as being just a scientific 
> curiosity when it was created. That's how it usually gets described, that 
> it wasn't of actual mechanical usefulness when it was first made and then 
> the much more recent industrial age put steam to good use.

I added the wheel because it's going in an scene .... the Aeolipile will 
power an elevator.
Like Bob said the device was never put to practical use ....
just thought it might be a cool adaption for my scene.
>
> Hopefully a helpful suggestion: the brass texture might need an 
> environment surrounding the model to prevent the typical suspended in 
> space appearance.

there is a bit of a floor there ... barely visable.
I was going for the object on a turtable, in a black box look for the QTVR 
stuff that I'm working on.
72 images looking down at the object, 72 images at the mid line, and 72 
images looking up from below the object.

Ciao


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From: Paolo Gibellini
Subject: Re: Aeolipile
Date: 9 Jan 2006 07:03:16
Message: <43c25104$1@news.povray.org>
> LOL! Well, I sorta knew of this mainly by illustrations from a few hundred
> years ago showing it. Idea is for steam to be produced from a fire
> underneath and make the upper part spin. Until now, after checking for
info
> about it, I didn't realize it was basically reinvented from such an
earlier
> time as 270 B.C. by someone in Egypt. Not sure why Paolo said "ancient
Greek
> technology", although it has apparently been duplicated since that time.
I was referring to Heron of Alexandria studies on this kind of tools,
;-)
Paolo


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From: Paolo Gibellini
Subject: Re: Aeolipile
Date: 9 Jan 2006 07:05:33
Message: <43c2518d$1@news.povray.org>
> LOL! Well, I sorta knew of this mainly by illustrations from a few hundred
> years ago showing it. Idea is for steam to be produced from a fire
> underneath and make the upper part spin. Until now, after checking for
> info
> about it, I didn't realize it was basically reinvented from such an
> earlier
> time as 270 B.C. by someone in Egypt. Not sure why Paolo said "ancient
> Greek
> technology", although it has apparently been duplicated since that time.
I was referring to Heron of Alexandria studies on this kind of tools, and
the correct phrase would be "ancient Egyptian technology", sorry!
;-)
Paolo


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